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Old 07-14-2021, 12:56 PM   #3
martinl
 
Join Date: Jan 2006
Default Re: Extra Forms Of 'Magery'

I've used lots of variants of "Magically Talented" - this is a regular talent mixed with magic. You can do magical stuff with your talent skills, although the penalties might be high.

So someone with magical healing talent can reattach a severed arm at TL3. Someone with magical smith talent can make magic items from metal, or repair broken magic items. A magical outdoorsman might predict weather a month ahead of time, or track a fish through a stream.

Usually my penalties for "magic" stuff start at -6 for even minor stuff, but extra time (as rituals) helps, I'll allow flavorful reagents, and a PC with +4 talent can often eat pretty steep penalties anyway.

Note that there is a fair amount of realism in this - many historical craftspeople had rituals they thought of as magical or religious they preformed to make their products better.
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