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Old 09-07-2015, 01:26 PM   #41
Mailanka
 
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: GURPS Starships line errata (and some observations)

Quote:
Originally Posted by David Johnston2 View Post
It's a good reason, mind you. Spend your missiles on Typhoons and you have little way to hurt the bigger ships the missiles are actually for. Although in the actual Star Wars paradigm you wouldn't use the torpedoes against tie-fighter any way because because you can't hit tie-fighters with torpedoes
The way the standard space combat systems handles missiles is weird anyway. Unless I'm really missing something, very slow missiles are actually better than very fast ones, except for the fact that point defense has an easier time taking down the slow ones... but (in the case of laser-based point defense), there's no difference between a super-slow TL 7 missile, and a super-fast super-missile. Warp Missiles apply a penalty, and nothing else do.

There's also no "time to target" in the basic system, though there is in the tactical combat. So a typhoon might have a super easy time avoiding a missile in the tactical combat system, compared to how well it can avoid it in the basic combat system.
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