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Originally Posted by TGLS
Oh, I just figured they'd be a bit slower than once every second. Given Basic suggests a minute to tie someone up, I figured they'd take three seconds to freeze.
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No math error was made by either individual. The reason for 20 remains a mystery. Mysterious GM cackle.
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Not sure if that cuts through in time. Surely they calibrated how thick to make the ice to how strong their opponent is.
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It does not, but it lets you know that the ice is coming down with ST 10. That means its got DR 3. You've done enough damage to free one hand.
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Well I don't have fast draw so I can't do that. And even with three attacks per round, I still have to use different arms to attack with. I guess I could use some of my foot manipulators to help tie them up, though I'd drop prone doing that.
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For some reason I always forget that people pinning are already prone...