View Single Post
Old 07-15-2022, 08:31 AM   #752
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by TGLS View Post
Nope! Here's a forensics roll at default:
But she does have pretty good defaults!

Halcyone notices scratches on the floor of the tunnel that seem rather fresh, and is able to confirm it with a little computer work (where is Halcyone doing all this remote stuff from?). A giant block of ice seems to have been dragged in, and also to have been dragged out.

That's good for a +1 where clue. Go ahead and make a deduction roll.

Quote:
Who:2
What:2
Where:1+1=2
When:4
Why:1
Quote:
How's the lock on those doors? The gap on the door's only big enough for bugs to get through, right?
The lock is a fine padlock (-5 to lockpicking, see DF 1 pg 26). The gap is only big enough for bugs to get through.

Quote:
Originally Posted by the_matrix_walker View Post
The foreign merchant attempts to negotiate prices and get an idea of what they are able to trade. Vassarious will make note of the Stone Melder's forms as well as several of these caretakers in case they can make use of their shapes later.

Basically all of the items are for sale. The light stones you can buy in the market. The blocking device pieces are a bit more expensive, and everything else is beyond that. A few more items that are associated but probably aren't magical:
  • A dwarven skull
  • A metal book in a language they can't read
  • A the head of a stone soldier
V makes note of people to copy later on.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!

Last edited by ericthered; 07-15-2022 at 08:44 AM.
ericthered is offline   Reply With Quote