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Old 11-16-2020, 09:35 AM   #299
ericthered
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Join Date: Mar 2012
Location: far from the ocean
Default Re: DreadStormers [IC]

Quote:
Originally Posted by TGLS View Post
Well:
-> Stick it all in a bag, hold it out, then cart Botha off to bed
-> Persuade someone to cover for me, then get down to Floor 5
-> Take a suppressant pill and the tools out, then stash the bag somewhere.
Quote:
GM rolling for Hua: Holdout (17 - 2) (carry the pills and tools) SF (Military) 14 (get someone to cover for him) Camouflage (8-2) (hide the stuff)
3d6
1: 2 + 5 + 1 = 8
2: 6 + 2 + 4 = 12
3: 1 + 5 + 2 = 8

Hua gets the contraband out of the kitchen, picks the sloppiest "buddy" in the room, and then heads three decks down and to the end of the ship to meet with Daymar. She's isn't free of the suppressants, but she's almost there.



There are still some flour meals being served, maybe once a day.. not all of the flour was destroyed



Quote:
Originally Posted by GnomesofZurich View Post
Since the meeting is taking place, I believe, when Daymar is off-shift, he plans to get Pothi out to somewhere social where there will be plenty of distractions, and then tell him, "Just got to hit the head, I'll be back in a few minutes." He will then proceed to the meeting with Hua.

The two dreadstormers meet on deck five to discuss their progress.
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