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Old 04-01-2021, 09:00 AM   #7
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Armor and high IQ spellcasters

Quote:
Originally Posted by zot View Post
Btw, are you talking about the -4DX for iron or steel armor in the "Iron, Silver, and Magic section"? I thought the problem was that iron and steel interfere with magic, not that there was any problem with range of motion. I seem to remember some rules about hindering gestures from AD&D, though.
No, I mean the -2 DX from wearing leather armor.

The only justification I can see goes like this:

Player: "I cast a spell without moving at all so I can ignore the -2 DX for my armor!"

GM: "Your character will stand perfectly still in the middle of a combat? Okay, +4 DX for everybody to hit the unresponding wizard."

Outside of combat with time to spare the wizard can spare a few minutes to take off his armor of course.

Which is why the most common subject of the armor enchantment spell is those so soft silken robes.
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