Re: GURPS Steampunk 1: Settings and Style
I hope that everyone understands that this book is a mixture of new and (updated) old material, the latter being the reason for the "Additional Material" credits. Things like Bill's notes on the "punk" aspect of things were too important to leave out, Jo gets the credit for that Shocking Revelations Table, and so on.
I just took a step back and gave it all a framework inspired by bigger 4th ed genre books like Horror and Bill's Fantasy; looking at all the different ways that writers and readers have approached "steampunk" (before and since it turned into a fashion subculture), and addressed how each could be the basis for a game.
But don't worry, the line will get around to the steam-powered computers and hat-mounted spy cameras.
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