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Old 08-10-2020, 06:17 AM   #25
Varyon
 
Join Date: Jun 2013
Default Re: Formulas for speeding up repetitive rolls

Really, the GURPS-relevant thresholds for hospital release are probably:

1) The character is no longer suffering from Unconsciousness, Coma, Heart Attack, or Mortal Wounds.

2) The character is not suffering from Infection or Disease, or if he is it is one that is likely to recover without constant care.

3) The character is not suffering from Bleeding, or from the plasma-leak associated with burning Major Wounds in Bio-Tech. Note people who are still bleeding/leaking plasma may still be released in some cases, but this bleeding is below GURPS resolution. Someone leaking plasma from burn wounds might even be dischargeable, provided there's a good option for home care (at a minimum, the character needs someone to swap out their IV bags every so often), although I don't know how common that is.

4) The doctor is confident (or at least confident enough) in his recent Diagnosis checks that indicate the patient is unlikely to suffer further complications, or that any complications that may occur won't be immediately life-threatening (giving time for the patient to check into the hospital, not just get rushed to the emergency room). Depending on the severity of the initial problem, this might be as simple as a single post-treatment Diagnosis check, or several days of observation.

Note that nowhere here does HP directly factor in; a character could be at or around -4xHP and still get discharged if he's no longer suffering from any of the above (although the doctor is probably going to want several days of observation, just to be safe). There may be some conditions I missed above, of course.
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