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Old 07-05-2021, 06:25 AM   #264
Emerikol
 
Join Date: May 2021
Location: Eastern Kentucky
Default Re: How to Be a GURPS GM: Managing Expectations

Quote:
Originally Posted by Tymathee View Post
Hmm, I think I see what Anders is saying. Say there's a particular topic you know is addressed in the GURPS rules that you'll need for the upcoming session this week, perhaps it has a dedicated supplement just for it. You suspect that the game mechanics and systems within may possibly be more convoluted than necessary. The session is coming up sooner than later and there's just not a whole lot of time in your busy adult schedule to study, practice, and retain the material within. "Roll and shout!" is the motto here.
First two things. Schedule interfering with the game is in many ways just like being at the table. You don’t have time to learn the official rule to a degree you can implement it. Same advice applies. Do your best and make a ruling.

Now long term if I think the rules are not good or are too much trouble to use in a game then I make my own decision and change the rule. A houserule if you will. That is a different matter though than a temporary problem due to available time.
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