Re: Name your top 3 Gurps books of all time and why?
More generally: the genre and historic books are almost campaigns in themselves.
More, small, niche, campaign or game-sized books: adapting what other might call a theme or a movie.
Swashbucklers, Celtic Myth, Cliffhangers, Rome, China, Russia, these are the realistic ones.
Banestorm, Voodoo, Gun Fu, Dungeon Fantasy, Infinite Worlds are theme or worked campaign books. More power to them.
|