Quote:
Originally Posted by Bruno
Oh, derp. Of course, you could also add a single-power Energy Reserve to your gadget - this would be the "battery" for your boots. It would have to be pretty big though to be reliable.
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Nah, use regeneration instead so you can blow a full 10 fatigue/turn.
Regeneration (Extreme; Fatigue +0%; Gadget Limitations: Boots DR2 HP5 -20%, SM-4 -15%, Repairable/Replaceable; Only to replace Warp fatigue use -20%) [68]