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Old 09-17-2021, 11:30 AM   #63
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Guns! Guns! Guns! and GURPS

Quote:
Originally Posted by Fred Brackin View Post
I'd ahve thought that the biggest problem was that above 2200 meters per second your projectiles are behaving like meteors buring up from air friction and exploding when they hit the target.
The problem is mostly that above a certain velocity your projectiles are unable to remain solid, and once you're looking at a fluid penetrating a fluid increasing velocity doesn't do much for you.
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