Quote:
Originally Posted by Anders
The population guidelines were heavily debated. One problem with lower TLs is that they encompass very different subsistence patterns - hunter/gatherers, nomads, agricultural, etc.
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VERY much so.
The numbers given are broad categories more than academically sourced specifics as there are too many variables formula to cover every scenario.
The various modifiers were designed to address this and give GMs (and players) options to tweak for various local conditions such as climate, TL, infrastructure, soil, and more.