Re: Wall tanking
If it's a problem that comes up often, and you want to discourage the tactic in general, then you could do it with arena design.
Just state before the game that in your arenas, the crowd is armed. In the Combat phase, after every player has made their attacks, any car that is within 1 car length (or whatever you decide) of an arena wall is subject to a Hand Cannon attack from the crowd on the side of their car nearest to the arena wall. Starting with the first player and then going around the table.
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