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Old 04-01-2022, 04:01 PM   #45
maximara
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Join Date: Aug 2004
Location: Sumter, SC
Default Re: Which skills are worh raising really high?

Quote:
Originally Posted by Farmer View Post
Yeah. We usually play that effective negative skills need a 3, assuming the GM allows it at all.

A 1 in 54 chance of succeeding at anything is too high :-)
Not in an Action setting. :-). Seriously, even a 1 defense succeeds 1 in 54 (Basic Set p 374).

Heck, Last Action Hero even make a joke regarding just how much damage "important" Action characters in movie could take.
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