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Old 03-08-2021, 08:31 AM   #2
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Non-Standard Skills in an Action/MH/DF game

I always have lots of skills that are there to define the character's personality and background, not merely utility to some abstract gamist concept. They don't cost any less, because I simply factor this into the total point value used for the campaign and look askance at any players who try to optimize their points at the cost of their PC feeling flat, uninteresting or implausible.
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