Thread: X-com
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Old 08-06-2010, 09:06 AM   #1
hackbarth
 
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Join Date: Aug 2004
Location: Brasilia, Brazil
Default X-com

I'm adapting X-COM to GURPS 4e (I played a whole campaign from beginning till the end in Cydonia, using 3e).

Here is the equipment, the text is in Portuguese and the weight is in kilos, but it's mostly a selection of Weapons found in Characters:
http://www.gurpsnation.com/artigos/94-x-com-equipamento

The Aliens are here, in english. There still are some details to finish: how to make the melee attacks of the Chrysalid, Celatid and Silacoid dangerous to men with DR 50 sealed armor and still believable?

https://sites.google.com/site/thackbarth/gurps-x-com

I tried to remain true to game stats. The difficulty of downing a alien with each different weapon should remain the same as in the PC game.
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