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Old 09-23-2022, 08:44 AM   #37
Rupert
 
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Join Date: Aug 2004
Location: Wellington, NZ
Default Re: Punching someone into a "Fine Red Mist"

Quote:
Originally Posted by Varyon View Post
5d averages out to 17.5 HP of Injury, which takes a bit over a month to fully recover from if simply resting (HT 10 means 1 HP restored every two days, so on average 15 days to get back up to 0 HP, 8 more days - total 23 - to get above 1/3rd HP, and +12 days - total 35 - to get back to full HP; I'd call each of those more than "a few days"). Medical care will speed this up markedly, however, likely to a rather cinematic extent - at TL 8, first aid will reduce the Injury by 1d (average 3.5), and the physician gets a daily roll to restore 1 HP; with a caretaker with Physician 12, that's roughly +0.75 HP recovered per day. So, first aid followed by care by a competent physician reduces the original Injury to 14 HP, and the character recovers an average of around 1.25 HP each day - that would fall under the "few days" you suggested (slightly over 3 days to reach 0 HP, 3 more days - total 6 - to get above 1/3rd HP, and finally slightly over 5 more days - total 11 - to get to full HP.
I thought it fair to assume medical care until they were at positive hit points, at the least, and likely until they're at over 1/2 move. Also, remember that being under the care of a skilled professional gives +1 to the patient's own HT rolls to heal, so they're healing more like ~1.375 HP/day.
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