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Old 10-06-2022, 02:29 PM   #10
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Join Date: Dec 2007
Default Re: Running an Arena with more than 4 cars

Quote:
Originally Posted by Magesmiley View Post
If, despite all the warnings, you decide that you are going to play with more than 4, you probably want to have some sort of cover between the vehicles to reduce the pile-on tendency.
I wonder how 6E would work with the old "Circle Of Fire" format.

COF: For [n] players, each car is numbered 1 through [n]. Each player has as his "designated target" the car one number higher than his own; the highest-numbered car's target is Car #1. When a player eliminates his target, he receives his target's target as his new target.

(In OG _CW_, this was used to ID "sandbaggers" -- everyone knows who's supposed to be shooting at whom, so if someone is hanging back, it becomes painfully obvious; and the referee can "paint the big red X" on the malefactor.)
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