Quote:
Originally Posted by David Johnston2
Because it's an available option but not the default. Every GM who uses Banestorm will have the spell system, if only because it's in the Basic Set but many will not have Ritual Magic. So they've written Banestorm to leave open the possibility for Ritual Magic included among the vague defined "mysticism" category. If it's there, that talent will help.
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As far as I know was Yrth created before RPM came into play, but in later 3rd Ed. publication are hints for another way to cast magic there, GURPS Wizards lists at least 2 Anglish speaking Rune magicans from Yrth.