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Old 02-26-2021, 01:38 PM   #10
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Crime and Punishment for AIs

I mean, the most successful serial killers tend not to target people close to home, so it is not impossible that the jurisdiction would not realize that a particular ghost is a serial killer. A ghost could travel to another jurisdiction, kidnap someone, transform them into a bioshell, and then copy themselves into the bioshell. The original returns to their home jurisdiction while the copy starts to commit the crimes, programmed to send copies of their memories to the original. The original never kills in their home jurisdiction, and they would not 'seed' another copy until the copies (and the copy's copies, and so on) are hunted down.

And this is just one serial killer. There are probably thousands of active serial killers across the world right now, and many of them likely have the resources to travel to other nations to commit their murders, where they target people that the local authorities will not care about. Serial killers would likely find the virtual immortality of being a ghost very attractive, and many of them would likely become ghosts because it would greatly facilitate their criminal activities. In 2100, you could have hundreds of ghosts using this strategy to avoid prosecution, and then you have all of the other criminals as well.
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