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Old 07-12-2022, 02:29 PM   #1
SydneyFreedberg
 
Join Date: May 2019
Default [Space] [Racial Templates] Really Alien Aliens

Here be... well, not dragons, but some really weird things for your game. These alien races are written with a specific background in mind (it emerges through the "description" text) but should fit in any space-operatic background and even some relatively realistic ones. I've avoided magic and psychic powers for that reason. I'd love suggestions on how to improve these designs!

I've played around making aliens in GURPS since the original Aliens book came out, and one thing I've always tried to do -- and which GURPS 4e is especially good for -- is have them make biological and evolutionary sense in a genuinely alien way. Have I succeeded? How can I do better? I'd love feedback on that too.

I'll be posting more as I go, but first up are the first species to achieve Faster-Than-Light travel (in my setting; in another setting, they might have simply carved out a local empire and first-contacted a bunch of pre-FTL races): the Trinocs.

Details are in spoiler tags to prevent Wall Of Text.

Trinocs
Skittish but brilliant, they once conquered the galaxy in a fit of panic.

Description:
Spoiler:  


[EDIT: I've extensively revised the racial template to reflect some very helpful feedback from this thread -- click here for the final version of the Trinocs.]

Racial Template: Trinoc (18 points)
Spoiler:  

Last edited by SydneyFreedberg; 08-11-2022 at 08:25 PM. Reason: linked to revised template
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