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Old 04-28-2021, 02:30 PM   #190
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Default Re: [DFRPG] Crawl! OOC

Ajardoor, can you help me with these questions?
  1. The enemies are regular archers (i.e. not heroic archers), so they won’t be attacking in 3 turns, right?
  2. They are furious, so they are Chautcho seeking revenge?
  3. Are the other enemies wearing armour?
  4. What is their formation? Depending on their formation, a single shot might hit more than one guy on its trajectory. For example, with overpenetration, if the damage dealt surpasses the sum of effective DR and HP (flesh) then the arrow goes through!
Combat maneuvers for Bain's next turn:

The arrow currently held by Bain is an armour piercing war arrow, but if the other guys are not wearing armour (not the leader!) then he will switch to normal arrows (on his next shot, not this one).

Bain will launch another AOA double, unless your information changes things.

Bain shot their leader (or the most badass looking guy). Now he will strike targets in their group that are 3 yards closer:

This will reduce the effective distance between Bain and the targets from 8 yards to 5 yards, while the enemy shall stand at 42 yards instead of 45 yards. This changes Bain’s penalty from -4 to -2, but the enemies penalty stays the same (-8).

So, the shooting goes like this:

First arrow:

Shooting: SL 15, (15-2+2: range and acc bonus).

Second arrow:

Readying: SL 14 (second shot),
Drawing: SL 14,
Shooting: SL 14, (15-2-1+2: range, quickshooting and acc bonus).

Defensive maneuvers for Bain's next turn:

Bain is camouflaged, so range penalties (-8) also deal a penalty to detect him.
He is crouching and shooting from cover (half exposed), there’s a penalty of -2 to hit him.
He is using acrobatic dodge with extra effort, for things that seem likely to hit.
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