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Old 07-22-2020, 06:36 PM   #1596
Phantasm
 
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Join Date: Jun 2006
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Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

POSSIBLE, KIM

Real Name: Kimberly Ann Possible.
Occupation: Professional adventurer, graduate college student dual majoring in international communications and diplomacy.
Identity: Publicly known.
Legal Status: Citizen of the United States with no criminal record.
Other Aliases: "Kimmy", "Kimmy Cub" (nicknames).
Place of Birth: Middleton, Colorado.
Marital Status: Single.
Known Relatives: Dr. James Possible (father), Dr. Ann Possible (mother), Jim, Tim (brothers), Slim (uncle), June (aunt), Larry, Joss (cousins), "Nana" (real name unrevealed, paternal grandmother), Miriam ("Mim", great-great-aunt).
Group Affiliation: Team Possible.
Base of Operations: Denver, Colorado; formerly Middleton, Colorado.
History: Kim Possible is the daughter of a rocket scientist and a neurosurgeon, so it came as no surprise that she would excel. However, unlike her parents, who excelled in the sciences, Kim was athletic from the start; by all reports, she was walking at four months old. At age ten, she'd already competed at gymnastics on the state level, and had begun studying some martial arts. When she was thirteen, she set up a web site to advertise for babysitting, with the phrase "I can do anything!" prominent; it was this web site – www.kimpossible.com, run by her genius friend Wade – which thanks to a typo led to her being contacted for a job to save a local millionaire in the nearby town of Upperton from his vault's laser security grid using her acrobatics skills to avoid the grid lasers and recover the grid's remote control from its place in the middle of the vault. This success led to Kim gaining a modicum of fame as a teen hero; by her sophomore year in high school she'd already boated the Amazon, swam the English Channel, climbed Mount Kilimanjaro, and snowboarded down Mount Everest while helping others.

After graduating high school, Kim had her choice of universities to attend. Although initially interested in studying abroad, most of those schools would not support her heroic efforts due to various factors. Also realizing she'd occasionally still need advice from her family, she enrolled in the University of Denver, with a major in the liberal arts. She has since entered her graduate studies, focusing on a dual Masters of the Arts in Diplomacy and International Communications.

Kim is currently living with her boyfriend and long-time adventuring partner, Ron Stoppable, and continues to face enemies, old and new alike (see Stoppable, Ron).

Kim's first recorded actions after graduating high school had her assisting Dr. Bruce Banner when her arch-nemesis Doctor Drakken and his partner Shego stole technology from Banner's enemy, the Leader (see Doctor Drakken; Hulk; Leader; Shego). Since then she has assisted many others in the superhero community, including for a short time mentoring Captain America's high school protege, Rikki Buchanan (see Bucky; Captain America).
Height: 5' 6".
Weight: 120 lbs.
Eyes: Green.
Hair: Red.
Uniform: None.
Strength Level: Kim possesses the normal human strength of a woman her age, height, and build who engages in intensive regular exercise.
Known Superhuman Powers: None.
Other Abilities: Kim Possible is a gymnast and all-around athlete exceeding Olympic level with a quick mind. She has trained in several martial arts, including karate, jujitsu, aikido, and shaolin kung fu. She is also a polyglot, speaking many languages from all over the world, including a few obscure ones. She is a strong swimmer and scuba diver, a skilled pilot, driver, and boater, and skilled parachutist. In addition, she is very good with children and has a clear, strong singing voice.
Paraphernalia: Kim possesses a number of gadgets devised by Wade and/or her brothers. Her most commonly used gadgets are a grappling hook gun, rocket-assisted roller blades, and a jet pack with expanding wings and automatic deploying helmet.
Allies: Kim has a worldwide network of contacts from folks she has helped in the past, who she can occasionally call upon to grant her rides to exotic locations or to give her additional information for a case.

777 points
Attributes: ST 12 [20]; DX 15 [100]; IQ 12 [40]; HT 15 [50].
Secondary Characteristics: Dmg 1d-1/1d+2; BL 29 lbs.; HP 12 [0]; Will 12 [0]; Per 14 [10]; FP 15 [0]; Basic Speed 7.50 [0]; Basic Move 7 [0]; Dodge 13.
Languages: English (Native) (Native Language) [0].
Cultural Familiarities: Western [0].
Advantages: 3D Spatial Sense [10]; Ambidexterity [5]; Appearance (Attractive) [4]; Born Entertainer 2 [10]; Combat Reflexes [15]; Contact Group (Network of Rider-Givers/Information Brokers; Effective Skill-15; Usually Reliable) (12) [40]; Daredevil 2 [30]; Double-Jointed [15]; Driver's Reflexes 4 [20]; Enhanced Dodge 2 [30]; Enhanced Parry (All Parries) 2 [20]; Extra Attack 1 [25]; High Pain Threshold [10]; Less Sleep 1 [2]; Natural Athlete 4 [40]; Omnilingual [40]; Reputation (Public Hero) 3 (All the Time; Almost Everyone) [15]; Status +1 [5]; Superior Equilibrioception 4 [20]; Versatile [5]; Very Fit [15]; Voice [10]; Wealth (Comfortable) [10].
Perks: Style Familiarity (Aikijutsu) [1]; Style Familiarity (Jujutsu) [1]; Style Familiarity (Karate – Te) [1]; Style Familiarity (Shaolin Kung Fu) [1]; Sure-Footed (Uneven) [1].
Disadvantages: Code of Honor (Hero's) [-10]; Sense of Duty (Everyone) [-20]; White Knight Syndrome (9) [-22]; Workaholic [-5].
Quirks: Catch Phrase ("What's the sitch?") [-1]; Confident [-1]; Humble ("No big.") [-1]; Perfectionist [-1]; Trivial Secret (Collects Cuddle-Buddy Plushies) [-1].
Skills: Acrobatics (H) DX+10 [20] – 25*†‡; Climbing (A) DX+10 [0] – 25*†‡; Current Affairs/TL8 (Headline News) IQ+0 [1] – 12; Current Affairs/TL8 (Politics) IQ+0 [1] – 12; Current Affairs/TL8 (Travel) IQ+0 [1] – 12; Dancing (A) DX+2 [2] – 17#; Diplomacy (H) IQ+1 [2] – 13; First Aid/TL8 (Human) (E) IQ+0 [1] – 12; Forced Entry (E) DX+0 [1] – 15; Geography/TL8 (Political) (H) IQ+1 [8] – 13; Guns/TL8 (Grenade Launcher) (E) DX+1 [2] – 16; Hiking (A) DX+5 [2] – 20*; Judo (H) DX+3 [16] – 18; Jumping (E) DX+5 [1] – 20*; Karate (H) DX+3 [16] – 18; Leadership (A) IQ+0 [2] – 12; Meditation (H) Will-2 [1] – 10; Mimicry (Animal Sounds) (H) IQ+1 [2] – 13; Mimicry (Bird Calls) (H) IQ+1 [2] – 13; Move! (WC) DX+0 [24] – 15; Observation (A) Per+1 [4] – 15; Parachuting/TL8 (E) DX+5 [2] – 20†; Research/TL8 (A) IQ+0 [2] – 12; Riding (Equines) (A) DX+1 [4] – 16; Running (A) HT+5 [2] – 20*; Savoir-Faire (Dojo) (E) IQ+0 [1] – 12; Savoir-Faire (Military) (E) IQ+0 [1] – 12; Savoir-Faire (Police) (E) IQ+0 [1] – 12; Scuba/TL8 (A) IQ+1 [4] – 13; Sex Appeal (Human) (A) HT+2 [1] – 17; Singing (E) HT+4 [1] – 19#; Skating (H) HT+5 [4] – 20*; Skiing (H) HT+5 [4] – 20*; Smuggling (A) IQ+0 [2] – 12; Speed-Reading (A) IQ+0 [2] – 12; Sports (Cheerleading) (A) DX+5 [4] – 20; Staff (A) DX+1 [4] – 16; Swimming (E) HT+5 [1] – 20*; Throwing (A) DX+5 [4] – 20; Tracking (A) Per+0 [2] – 14; Weather Sense (A) IQ+0 [2] – 12; Wheel Man! (WC) DX+0 [24] – 15; Wrestling (A) DX+3 [12] – 18.
Starting Spending Money: $8,000 (20% of Starting Wealth).

* Upgraded from Move!.
† Includes +4 from Superior Equilibrioception.
‡ Includes +1 from Perfect Balance.
Includes +5 from Double-Jointed.
# Includes +2 from Born Entertainer.
Includes +2 from Voice.
Includes +4 from Natural Athlete.
Includes +1 from Appearance.
Conditional +4 from Driver's Reflexes.

Role-Playing Notes:
Kim is a classic Type A personality, driven to excel at whatever she puts her mind to, with an edge of bossiness. The family motto, "Anything is possible for a Possible", is exemplified in her, though she channels it into athletics and other physical activities, rather than science and medicine like the rest of her family. She has a caring heart, which leads her to want to help and protect people.



Design Notes
1. Upgrading skills from Move! follows the rules under the "Improving Standard Skills From Wildcards" sub-header on pp. 5-6 of Power-Ups 7: Wildcard Skills.
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The GURPS Marvel Universe Reboot Project A-M and N-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting

Last edited by Phantasm; 05-21-2021 at 06:21 AM.
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