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Old 09-24-2019, 01:54 AM   #22
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: [Low-Tech] Padded Cloth and Layered Armour penalty

Quote:
Originally Posted by Anthony View Post
The other issue with layering armor is that realistically (though this is not represented in GURPS and varies by armor type) a single double-weight armor layer is likely to have superior protective value to two layers of single-weight armor, so you really only layer armor if there's an interaction between the layers that increases performance (in which case you are likely to never use at least one of layers solo -- for example, vest inserts) or there's a technical issue that forces you to (flexible armor to fill gaps between plates), and both cases are really better represented as a single suit of armor with multiple elements, not layered armor.
Yep, and it raises the question what's a layer and what's an integral part of a greater whole. Especially if you take time and resources to specifically tailor separate "layers" to work together, even if it's just at the design phase.

I think this line blurs more and more as you go up in TL levels as new materials become available!
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Last edited by Tomsdad; 09-24-2019 at 03:15 AM.
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