Re: Staffs as Traps
The rules say the staff explodes, but there's no rule that it affects adjacent people. I wouldn't interpret it that way.
I'm with Shostak on the problems of using a staff as an intentional trap. You can't set a trap without having some desire that a person in the right situation trips it. (It becomes a bit iffy, to be fair, because a captured wizard who's lost his staff sure would like for the dumb hobgoblin to pick it up and I am not so rigorous that I'd rule there's no explosion in that case.)
Ain't no damn arrow staves in my game, I can tell you that.
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