Quote:
Originally Posted by Imbicatus
For a cinematic game a rules exception perk seems in order, but for a more realistic game, I’d use a hard technique to buy off the penalty for each skill, similar to off hand weapon training.
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In Martial Arts, Off Hand Weapon Training as a technique is replaced by a perk. An exemption perk doesn't seem to be far off the mark and of comparable power and realism, especially if it's limited to a small selection of weapons or two very specific weapons.