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Old 01-26-2022, 06:44 PM   #82
Joseph Paul
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Join Date: Oct 2007
Location: Indianapolis, IN
Default Re: should there actually be "indestructible" weapons?

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Originally Posted by Plane View Post
or if you got some kinda gadget discount

I guess just looking for gadget complexity like the diff between "I wear a SM-4 backpack with 10 HP which allows me to create an indestructible Melee-Cutting weapon" vs "I'm carring an SM-4 sword with 10 HP which does a melee-cutting"
What do you think is unfair about the indestructible force field of the Force sword as presented in Basic and UT? How do you see it unbalancing things in a game?
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