Quote:
Originally Posted by Plane
or if you got some kinda gadget discount
I guess just looking for gadget complexity like the diff between "I wear a SM-4 backpack with 10 HP which allows me to create an indestructible Melee-Cutting weapon" vs "I'm carring an SM-4 sword with 10 HP which does a melee-cutting"
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What do you think is unfair about the indestructible force field of the Force sword as presented in Basic and UT? How do you see it unbalancing things in a game?