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Old 05-20-2014, 03:30 AM   #50
Sindri
 
Join Date: Nov 2011
Default Re: Capping Skill Default Levels

Quote:
Originally Posted by Tomsdad View Post
That skill that have lots of defaults are recognised to be more similar to those skill they cross default to than skills that have fewer defaults. And that the default system is an important part of the deciding the utility of the a skill.

Basically the system recognised that if you good with broadswords you also be pretty good with a wider range of other weapons that if you good with lance.

This has the effect of mitigating having so many weapons skills to spend points in, because the effect is points spent in broadswords is also points spent on several other skills as well.
Skills are not utility costed. This is known and can be trivially figured out after examination of the skill list unless your perception of the usefulness of skills in campaigns on average is very unusual.
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