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Old 06-25-2010, 10:44 AM   #34
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Join Date: Jan 2005
Location: Japan
Default Re: [Martial Arts] Are mollusks susceptible to Arm Lock and Leg Lock?

Quote:
Originally Posted by aesir23 View Post
Well argued, I see your point. Problems come in if you want your Extra Flexible legs to also give you the effects of pre-existing advantages. That leads to equally frustrating scenarios such as:

"I hang from the grate with my tenticles."
"You can't do that, they aren't prehensile."
"But they're flexible enough, why wouldn't I be able to?"
"Because you didn't buy them as foot manipulators, etc...."

I guess I just have a hard time imagining extra-flexible foot tenticles that could never be used as hands or arms.
A simple application of "when in doubt, roll and shout".

A normal human can hang from the grate with his hands. Let's say it's an unmodified Acrobatics or Crimbing roll. Also, he could attempt hanging with his normal legs, but it'd be a very difficult task that would impose a heavy penalty. Let's say it's an Acrobatics-7 or Crimbing-7 roll. Then, "an attempt of hanging from the grate with tentacular legs" will fall somewhere between "having normal legs" and "having unusual legs that work just like arms".

Here's how I'd game if I were the GM (sorry in advance for poor English):
Player: "I hang from the grate with my footicles."
Me as GM: "Do you try to hang with your legs? Difficult. Roll against Acrobatics or Crimbing at, well . . . -7."
Player: "That's too big. They're flexible enough, why can't I try more easily?"
Me: "I see. Okay, then I'll let you roll at -4. Go ahead."
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