Quote:
Originally Posted by Pursuivant
While GURPS doesn't model it that well, it takes a very determined attacker to charge to contact against enemies who can produce a "hail of fire." Unless they know that their survival depends on getting into melee range they're going to go to ground or fall back.
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I wonder about that. I'm totally willing to walk into a series of fast punches, because I know they don't hurt so much. But intermittent hard ones back me off.
If you don't know the arrows won't hurt much, you might hesitate. But it would only take a bounce or two before you decide you can just ignore them. IMO anyway.