View Single Post
Old 04-22-2021, 10:34 AM   #87
Michele
 
Join Date: Aug 2004
Location: Udine, Italy
Default Re: Realm Management examples

Quote:
Originally Posted by Crystalline_Entity View Post
Inhabitant Wealth: Comfortable – Multimillionaire 2
Nice and interesting. Well done.

However, as my own personal choice, I consider Wealth levels as "Cultural" Traits if:
a) while the average wealth of the citizens in other realms in the same world is, well Average, in this realm they are poorer or richer than the Average for the world, or
b) if in the Inhabitants' Wealth line, Average is not even a possibility.

For instance, in this case, I'd consider that since no citizen is of just Average Wealth, then Comfortable is a Cultural Trait and must be paid for (10%). Naturally that also means more revenue through taxation (one uses the Comfortable paycheck, not the Average one, as the basis for calculating that) and that's why it's an Enhancement for the realm!
__________________
Michele Armellini
GURPS Locations: St. George's Cathedral
Michele is offline   Reply With Quote