Quote:
Originally Posted by Rasputin
If multiplying by 1.5 gives GURPS a "Math is hard!" reputation, you can only imagine what multiplying by 0.7 will bring.
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For much of the ST spectrum, you could just make it -1 per die and it would be a close match. (Not that I'm endorsing that variant Rapid Strike; I think there should be more than just a damage penalty.)