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Old 08-23-2022, 10:59 AM   #1558
TGLS
 
Join Date: Jan 2014
Default Re: DreadStormers [IC]

Quote:
Originally Posted by ericthered View Post
They're generally in specific places, and those places tend to have people. Engineering sections and the quarter master* are the most likely.

*The quarter master is on the other side of the locked doors...

Hua tries another three doors, and find they have all been locked. Like someone is intentionally walling off the rear of the ship. The line is between blocks D and E.
So the line cuts right through the compartment I want to get through... OK, are the doors to the warp core area sealed too? Maybe I could slip in there and check out that area. Failing that we could just take the long way around through the vehicle bay, and form up with Daymar. We could probably get drills there.

Stealth, Photorefraction, and Observation rolls to reconnoiter either the warp core area or the vehicle bay (preference to warp core).
Quote:
[49] 22-08-23 18:58:14 CEST
Observation
3d6 <= 13
5 + 2 + 4 = 11 ... success
[48] 22-08-23 18:57:55 CEST
Photorefraction
3d6 <= 15
6 + 1 + 4 = 11 ... success
[47] 22-08-23 18:57:48 CEST
Stealth
3d6 <= 16
5 + 4 + 1 = 10 ... success
Sorry, I did this in Julian's dice log
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