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Old 01-06-2022, 06:19 AM   #45
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: should there actually be "indestructible" weapons?

Quote:
Originally Posted by naloth View Post
Actually the "one second" was to draw a spare which would in fact take up weight based on how may he carried and each of those would be subject to potential loss either through destruction or detention. If you don't think that's worth anything, that's ok. I see it as a serious drawback compared to someone with inborn powers that can't be taken away.
That seems akin to Limited Use with Fast Reload. But since the weapon clearly has more than 10 uses a day, it's worth -0% as a limitation, divided by two for FR—which of course comes to -0%. That is, it's not a significant limitation.

At most, you might call it a Nuisance Effect for -5%.
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