Quote:
Originally Posted by apoc527
That's not a bad solution, but honestly, I don't mind just using Rcl 1 to simulate the effects of HCCB. I just don't like that you also get the normal RoF bonus to hit. If you treat 3 HCCBs in a second as 3 shots, that's a RoF bonus of 0 instead of +2 for 9 shots. Not a bad trade off with guns -- you can either choose HCCB setting for Rcl 1 on up to 9 shots but no RoF bonus OR you can fire at the weapon's non-HCCB ROF, have Rcl 2 and get the normal RoF bonus.
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Oh, I'm with you there. I'd like to see a system where you can pretty freely trade between Rcl (shot spread) and RoF to-hit bonus. For example, un-choking a shotgun so the pellets disperse even more than usual, resulting in fewer hits but a higher chance of at least
some hits.