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Old 11-10-2022, 06:38 PM   #2
Varyon
 
Join Date: Jun 2013
Default Re: Judo Throw Perk?

I'd be inclined to require the throw to be a follow-up to a prior Parry, rather than something you can do during a normal grapple, but it feels about right. It's arguably a bit too powerful for a weak character, but I don't think it's unreasonably so. Speaking very roughly, the amount of damage done with this Perk is about equivalent to the foe suffering a fall from a height consistent with their HP - around 3 yards for HP 15, around 5 yards for HP 25. Actually it seems to get stuck at around 5 yards for a good long while. Falling from a height equal to one's own (or, rather, for what one's height should be, for characters with HP in excess of what their SM implies) doesn't seem too far off for a well-executed throw that uses the foe's momentum against it, so I'd say it passes the sniff test for a Perk.
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