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Old 09-14-2019, 03:52 AM   #10
Andreas
 
Join Date: Mar 2014
Default Re: Maximum Attributes for Real World People

Quote:
Originally Posted by Celjabba View Post
Yes, that was using the rules as written.
Without, probably ST 17-18, looking at basic lift*15.

I do agree with you, but it is easier at first to set a medium cap than go higher and then tinker with the rules to get the result you want.

ST17-18 and nerfed lifting skill/extra-effort would give more accurate lifting numbers, but then you get into (un)realistic swing weapon damage ... .
At that point, you should think about switching to KYOS (to the OP : Know your own strenght, optionnal logarithmic strenght rules presented in Pyramid 83) instead.
A cap of 15(16) for mundane human is easier, I think.
You need to tinker with the rules as written to get low ST cap for humans as well (since the rules say otherwise). Setting a low cap on Lifting Skill and Extra Effort doesn't take much work either.

As for damage being too high, no need for KYOS, just use the rules for Lifting ST in the basic set.

Last edited by Andreas; 09-14-2019 at 03:56 AM.
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