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Old 02-08-2023, 10:56 AM   #1714
TGLS
 
Join Date: Jan 2014
Default Re: DreadStormers [IC]

Quote:
Originally Posted by ericthered View Post
They've got random objects they've laid their hands on. Mostly larger objects. The kitchens have been raided for anything useful like knives, and a fair number of heavy tools have been obtained.

They seem to have the goal of disabling the ship somehow, not defeating the converted forces. The speech is a little on the "make our deaths count" fatalistic side. You don't hear about the specific target.
I'm going to try and slip in there to take the wind out of their sails by cutting down the NCO.
Quote:
[1238] 23-02-09 02:10:33 CET
Photorefraction
3d6 <= 15
1 + 3 + 3 = 7 ... success
[1239] 23-02-09 02:10:44 CET
Stealth
3d6 <= 16
4 + 6 + 6 = 16 ... success
Stealth succeeds by two...
Quote:
[1240] 23-02-09 02:13:20 CET
Beam Weapons (Pistol) 6 (Acc) - 5 (Face) = +1
3d6 <= 16
6 + 5 + 3 = 14 ... success
Oops, forgot note rate of fire there (another +2 for ten shots). With the rate of fire that means a hit out to 10 meters (only 5 meters if not).

Last edited by TGLS; 02-08-2023 at 06:16 PM.
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