Quote:
Originally Posted by Magesmiley
For 6th edition
I think you'd be stuck with treating it as a wall unless you've got something at least half its weight, at which point it'd get pushed, but not tipped over.
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Clarifying, since elsewhere the OP has said they aren't familiar with the 6E rules, that this would be a house rule still. The only concept of 'weight' in the current 6E rules is whether an obstacle is Light (can be pushed, is destroyed if pushed into contact with another obstacle), Heavy (can be pushed, has collisions if pushed into another obstacle), or Wall (cannot be pushed). All player vehicles are considered Heavy obstacles.