Quote:
Originally Posted by Donny Brook
Trading points for cash is basically punitive. For whatever reason, it seems the designers wanted it to be something no-one in their right mind would want to do. Somewhere on the forum ( I will try to find it) is a much better model for it that assigns a money/point value based on present value calculations and the anticipated length of the campaign.
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There's as many arguments for II being mispriced; after all, it's worse than points for cash in a campaign that lasts less than 10 months (including time value of money in a RPG, probably more like a year or two).