Quote:
Originally Posted by Kromm
An "all weapon skills" Talent at 15 points would probably be reasonably fair.
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Arguably, a "weapon talent" which applies just to ranged weapons might be realistic, since some people have superior hand/eye coordination, target acquisition, weapon control, and/or distance estimation abilities.
Call it "Born Sniper", cost it at 10 or 15 points per level. It gives a bonus to any DX-based thrown or missile weapon skill from Bow to Beam Weapons, and a reaction bonus from shooting sports enthusiasts and fellow shooters.
Arguably, existing traits might give bonuses to additional skills when the skill roll is based on a different attribute. For example, Artificer skill might apply to IQ-based rolls to Guns skill for Immediate Action.