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Old 05-28-2018, 10:43 AM   #15
SilvercatMoonpaw
 
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Join Date: Jun 2017
Default Re: Clarification: Talent Skill Choice

Quote:
Originally Posted by Kromm View Post
At 15 points/level for just weapon skills, I think there would be relatively few takers unless there were a cool alternative benefit – players would favor DX +1 [20] and Basic Speed -0.25 [-5] if they could get away with it. What the cool alternative benefit ought to be is hard to say. Something like +1 damage per level would be a little too good. "Includes one Weapon Bond per level" could be attractive, as at level four you'd really have +5 to all the weapon skills likely to matter, making the real cost per +1 more like 12 points than 15 points. And it seems in-theme that "good with all weapons" includes "good at picking the perfect weapon for you."
Maybe a wider reaction bonus, perhaps one that can even be applied vs opponents in combat to make them think twice about tangling with someone just that good at using weapons. (I haven't read every single thin in the Basics book, so I have no idea if this is a thing in GURPS.)
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