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Old 05-15-2021, 12:25 PM   #70
Taneli
 
Join Date: Aug 2004
Location: Helsinki, Finland
Default Re: Magery as an improvable advantage?

Quote:
Originally Posted by hal View Post
As an afterthought...

If one can simply spend 10 character points in game play and undergo an initiation or any other process in which one improves magery through game play...

Why would anyone ever WANT to utilize a Greater Wish to gain Magery levels?
In my games, you always need an in-game reason for why you can suddenly spend points on something.

If it's an existing skill, that's usually fine, we just assume that your character has been using the skill and learned something new about it. Same for an ability, or an attribute.

But something completely new, like a new advantage? If it's something like CR, and the character has been in combat several times, it probably makes sense. For the rest, well have to weave something into the story to have it make sense, eh?
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