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Old 01-29-2021, 07:03 AM   #4
Stormcrow
 
Join Date: Aug 2004
Location: Ronkonkoma, NY
Default Re: Adding damage types using Equipment Modifiers

If magic is a thing in the setting, the Flaming Weapon spell is clearly the way to go, as Anders said.

If flaming weapons are a thing in the setting, can your character buy one?

If it's technology that's possible in the setting but can't be bought because it doesn't exist, can she invent it? Or hire an inventor to do so? See the "New Inventions" rules on page 473 of the Basic Set.

There are also "weapon imbuements" in GURPS Power-Ups 1: Imbuements. Here's the promotional copy: "Ever wanted your character to pick up a sword – any sword – and make it a 'flaming sword'?"
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