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Old 02-13-2020, 07:51 PM   #1
Join Date: Jul 2005
Location: Ontario, Canada
Default Melting ice fast

I'm trying to model a cartoon in GURPS (I know, not a good idea), and I came across an interesting issue that I don't know if there are rules for it or where they are.
In the cartoon involved, a very large hunk of ice was falling and the 'hero' involved blasted said hunk of ice with a fire attack, melting the whole thing. I suspect that it's some insane level of damage and I'll be dialing it back for actual combat (calling that a 'special effect' sort of idea). So is there somewhere that mentions how much burning type damage is needed to melt different amounts of ice, whether linear or some form of curve?
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