Quote:
Originally Posted by JohnPaulB
allow the player to convert hit damage to temporary handicaps
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Using handicaps instead of curses could be a good idea, it has more flavour.
You seem to be suggesting the conversion happens at the moment of wounding, rather than out of combat. Unless it's limited somehow the PC becomes immortal?
TFT doesn't usually tell you what happened in a fight so rather than use what happened to say where the wound is I would randomise the wound and use it to say what happened.