Quote:
Originally Posted by Steve Plambeck
Thank you Tippets, I very much appreciate all of your viewpoints!
Hehe... you could call it a huge step backwards. It went from 1 TP earned per IQ increase (original) to zero TP per IQ (Legacy) and here I go and suggest 2 TP per IQ. I am crazy.
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And I appreciate your good humor. I was afraid that my post may have come across as overly critical which really wasn't my intent.
At the end of the day, I don't think our goals are all that dissimilar, only our approaches. Mine is admittedly more radical... eliminating IQ prerequisites for talents and spells, replacing accessibility for the same with a more holistic view of character progression (i.e character tiers). The character's initial capacity for those skills is still tethered to IQ, but once gameplay starts it's all about the XP and purchasing one kind of character attribute shouldn't automatically grant a pool for another IMO.