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Old 07-11-2016, 02:18 PM   #33
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: Differences between GURPS 3 & 4 cybernetics

The security issues for "hearts" also underscores other issues such as reliability. For example, someone with cyber eyes suddenly losing their eyesight while driving, are likely going to be placed under certain restrictions where driving is concerned and accident liability comes into play. Meta gaming aside, for cybernetic equipment to fail only during times of stress begs the question "why or how does the stress of the user affect a device?"

In the end, if cybernetics is that unreliable, chances are, the product will be taken offline rather than risk court issues
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