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Old 08-02-2021, 09:08 AM   #97
ericthered
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Join Date: Mar 2012
Location: far from the ocean
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by TGLS View Post
I'll try to befriend them, while dropping carefully researched and crafted hints that would indicate I'm receptive to more pro-Imperial thinking. The first Memetics! roll is an influence roll to befriend (as it covers Diplomacy and Fast Talk, and SF (Paramilitary) seemed like a bad fit.), the second is to craft the hints. I'll add Acting to deliver the hints and Research to make sure the hints are accurate to pro-Imperial thinking.
It takes most of the day, but Halcyone is able to provoke two of the five into making subtley pro-imperial statements. The first one doesn't notice they've done so. The second one has a moment of panic, then says "But of course, I chose to side with the rebellion because my Father was thrown out of his house when he could pay the increased taxes." Halcyone isn't sure she should buy it.


Quote:
I briefly consider that I'm probably at least twice as strong as him, and agree.

How in depth are we going here? Full combat? Regardless:
-> I'll leave my extra arms tied behind my legs (which for better or worse means only two attacks/turn)
-> I'll begin with a feint and a grapple to the torso

Assuming this worked, next I'll go for a takedown and a pin.
Lets do this quick... rolled for his first break-free and an attempt to strike back. Neither succeed. The takedown and pin go quickly, and after a second or two the soldier is immobilized. There is a touch of terror in his eyes at her raw strength.


The colonel is shocked at how quickly it all ended. "Ok... you can handle yourself in hand to hand combat..."


He takes her to a dusty market square where a bunch of people, mostly civilians, are listening to a live speaker give a lively speech. Its being recorded. takes her to one corner, gives her a chair to stand on, and asks her to evaluate the crowd for threats.


Quote:
Originally Posted by the_matrix_walker View Post
Vassarious will try and be patient and give the diplomatic approach a fair shake and accept their niceties while he awaits an audience with someone who can provide real intelligence on the situation in the empire and with its Emperor.
Vassarious is led on the public tour, seeing the sights of the temple complex. There are a lot of tombs, and a lot of other buildings. Vassarious is led to outside the emperor's tomb, which appears quiet, peaceful, and remarkably clean for a thousand year old building.



Vassarious is fed food, some of which is exquisite, and some of which can only have survived to this advanced society through nostalgia and historical significance. After the tour is over, chamberlain Gadialtus lead him back to the "Chamber of the Otherworld".



"It seems they are still discussing what to do. How can I help you? You may need to stay overnight... As you can see, we have already added a couch... actually two. One is made for our hawk troops, who have wings... and one is a more stately place to rest."


"I have received a request for you though: The Imperial Governor wishes to know if you have the power to wake the emperor"
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